character.gd
class_name Character
extends Node
@export var profession : String
@export var health : int
func die():
health = 0
print(profession + " died")main.gd
extends Node
func _ready():
var myCharacter : Character = Character.new()character.gd
class_name Character
extends Node
@export var profession : String
@export var health : int
func die():
health = 0
print(profession + " died")main.gd
extends Node
func _ready():
var myCharacter : Character = Character.new()