A process used for creative problem solving.

Steps

Emphasize

Understand the target audience

Define

Define the problem statement and create goals

  • What is the problem
  • Who has the problem
  • Where is the problem
  • Why does it matter

Ideate

Create a wall of sticky notes for brainstorming

Prototype

Develop a Low Fidelity and High Fidelity prototype.

Test

Run Usability Tests on the prototypes.

Implement

Deploy the working final prototype